Meet the crew. Tap a door.
Nine friends live here, and each one has their own world. Two are open now — tap Nib or Orbit to go in. The rest are being built.
Pick one. Make a face.
Everybody who lives here, all in one row. Tap someone and they’re yours to play with — every face, every look, the whole story. Nothing is locked, nothing to collect.
Nothing to unlock. Try them all.
Who do you want to visit?
Barnabut World
Two doors are open. The rest are still being built.
Nobody has seen him look up yet.
- Maybe he doesn’t like strangers.
- Maybe he’s reading something important.
- Maybe he’s waiting for someone.
- Nobody knows.
One road in Barnabut World isn’t there any more. He’s been looking for it since before you got here, and the answer is somewhere on that map. He just doesn’t know which way of thinking will find it. That’s the part you’re for.
Things you found out about him
Written down as you go. Not by us — by you.
Nothing yet. You haven’t done anything, and neither has he.
One part of the path is still missing.
The road goes to the Truth Tower.
Somebody up there has been reading the same map. Room two is where he lives — it isn’t built yet.
Nothing here is scored, saved, or sent anywhere. There is no prize, no streak and nothing to collect. Close the tab and the room forgets you completely.
Nib's Weird Workshop
He's building something. He's stuck.